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New Ladder Maps/Upcoming Patch

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turtleman@can



Joined: 08 Apr 2003
Posts: 8841
Location: Canada
New Ladder Maps/Upcoming Patch

So they've basically taken out half the maps and replaced them with huge macro maps and they're working on an upcoming patch that's going to have some balance changes in favor of zerg. They're turning fungal growth into more of a DPS spell and less of a stasis spell. (increasing vs armor damage and decreasing stasis time)

Also getting rid of toss +25 energy for templars upgrade. Meaning they'll start at 50 energy and you have to wait to use storm.

Anyway, I'm not sure that the fungal growth 'buff' is going to help since it will decrease it's ability to slow down pushes and essentially acting as a missile means that it can be dodged.

I like the new maps though - it makes the game seem a lot more like BW

Post Sat Feb 26, 2011 4:35 pm 
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Shotgun_



Joined: 18 Feb 2003
Posts: 7135

I wish they'd stuff buffing zerg, basically the map changes favour zerg esp LT, and stim is gonna take like 3 minutes to research now, SIGH
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Post Sat Feb 26, 2011 8:19 pm 
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Shotgun_



Joined: 18 Feb 2003
Posts: 7135

oh but atleast the battle cruisers no one ever uses will move alot faster now
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Post Sat Feb 26, 2011 8:30 pm 
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turtleman@can



Joined: 08 Apr 2003
Posts: 8841
Location: Canada

How can you possibly complain about zerg/terran imbalance from a terran perspective. I really don't understand. You must be playing some sick zerg players that are running you over consistently because I RARELY win against terran and I'm like 80% in my zvz and zvp matchups.

The problem is that in order to be effective against terran - you require sick APM to control 5 groups of units at a time simultaneously in order to stop some guy going "STIM HUR HUR ATTACK YAY MY MEN KILLED HIS MEN"

Post Sat Feb 26, 2011 8:37 pm 
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turtleman@can



Joined: 08 Apr 2003
Posts: 8841
Location: Canada

Battlecruisers absolutely rape zerg in late game. 3 or 4 along with mmm is extremely hard to deal with.

Post Sat Feb 26, 2011 8:42 pm 
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Shotgun_



Joined: 18 Feb 2003
Posts: 7135

because mutas dont destroy them in 2seconds
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Post Sat Feb 26, 2011 8:52 pm 
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turtleman@can



Joined: 08 Apr 2003
Posts: 8841
Location: Canada

well you can take any unit and say the same thing. If they have a giant flock of mutas then yeah, it would be dumb but I think most people have been using infestor builds lately in zvt.

Post Sat Feb 26, 2011 9:23 pm 
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Shotgun_



Joined: 18 Feb 2003
Posts: 7135

you are one of the only newb zergs i see go infestor, its probably why u lose alot
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Post Sat Feb 26, 2011 9:29 pm 
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turtleman@can



Joined: 08 Apr 2003
Posts: 8841
Location: Canada

I don't think so - Infestors are a lot more practical, especially earlier in the game. The only thing they don't do for you is give you map control, which I don't really find is a big deal against terran anyway.

Mutas are good but you're basically throwing the game into the hands of the starcraft 2 gods with them. You have no control over baneling damage, and if you fly into a bad situation and lose too many you're dead.

Post Sat Feb 26, 2011 10:25 pm 
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The_G0D



Joined: 09 Oct 2007
Posts: 4488
Location: New Zealand & Australia

newbies.
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<[TD]ViRuZ> You have balls...I like balls

Post Sat Feb 26, 2011 11:34 pm 
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Sepi



Joined: 13 Sep 2009
Posts: 359

uh the storm nerf is nasty Sad((

Post Sun Feb 27, 2011 6:53 am 
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Rat



Joined: 24 Mar 2005
Posts: 1045

why did they change so many maps? terrible
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Post Sun Feb 27, 2011 7:41 am 
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7VlesSiah



Joined: 16 Feb 2001
Posts: 2456

The charge change is interesting. The zealot doesn't stop charging till it hits a unit atleast once.
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Post Sun Feb 27, 2011 9:33 am 
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Sparkz102



Joined: 27 Feb 2003
Posts: 2999
Location: War2

u know, zerg doesnt really have an assaulting unit like seige tanks or colossus
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Post Sun Feb 27, 2011 7:46 pm 
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7VlesSiah



Joined: 16 Feb 2001
Posts: 2456

What are brood lords?
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Post Sun Feb 27, 2011 8:16 pm 
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Sparkz102



Joined: 27 Feb 2003
Posts: 2999
Location: War2

quote:
Originally posted by 7VlesSiah
What are brood lords?


very late tier air 3 units
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Post Sun Feb 27, 2011 8:17 pm 
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Shotgun_



Joined: 18 Feb 2003
Posts: 7135

Zerg has the best tier 3 units i believe
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Post Sun Feb 27, 2011 9:01 pm 
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