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7VlesSiah
Joined: 16 Feb 2001
Posts: 2456
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Just got a beta code, do protoss suck?
Sup. I just got a beta code pre-ordering with Amazon.ca (only $68 after tax, free shipping).
The only race I knew on SC original was protoss. What race should I use in SC II? I sort of want a race that requires less apms.
Turtle, what level of newbness have you reached? _________________ I have hacks in my brain and I use them.
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Fri Apr 30, 2010 7:13 am |
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hassan-i-sabbah
Joined: 10 Nov 2006
Posts: 27424
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toss owns but they are probably the most micro intensive race in sc2 because of sentries and also because the general way toss is set up is that you're going to have stronger but more expensive units, so you'll have less units that are more valuable and you want to keep alive
but zerg requires a shit ton of macroing and terran is somewhere in between, your apm isn't really going to be a factor, if you're fast it will help you with all three races and if you're not it will hurt you with all three races _________________
quote:
Originally posted by turtleman
A normal person wouldn't say that in real life because it's ridiculous and insulting. Yet here you are spouting the most hateful garbage that your demons can muster out of your darkened soul. All because of the internet.
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Fri Apr 30, 2010 7:16 am |
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hassan-i-sabbah
Joined: 10 Nov 2006
Posts: 27424
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actually now that i think about it if you want a race that requires less micro and shit just go terran and spam marine/marauder/medivac _________________
quote:
Originally posted by turtleman
A normal person wouldn't say that in real life because it's ridiculous and insulting. Yet here you are spouting the most hateful garbage that your demons can muster out of your darkened soul. All because of the internet.
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Fri Apr 30, 2010 7:20 am |
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7VlesSiah
Joined: 16 Feb 2001
Posts: 2456
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What units are generally used with protoss? Yes I know it depends on the situation, but can you mass zealots or... (I'm out of options cause the units are too new).
I won my first game vs a total newb. It was not very instructional. _________________ I have hacks in my brain and I use them.
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Fri Apr 30, 2010 7:21 am |
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hassan-i-sabbah
Joined: 10 Nov 2006
Posts: 27424
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depends on race and what the other dude is doing. generally zealot/stalker/sentry will get you through tier 1, but the proportion depends on what the other guys doing. like if its zerg and hes going speedlings, you want mostly zealots and sentries, but if he switches to roach you want stalkers. once you get past tier 1 it gets really thorny though and you just have to learn counters. i'd say the best thing to learn for a new toss player though is that sentries own and force field owns, learn to use and love force field
i'd suggest you watch replays. check the replay thread here, go to www.sc2rc.com and filter by the league/race you want replays of, http://himan.pl/ for top players, there's some other good ones but i don't have the links because i'm at work, sypher can probably link you or i can when i get home _________________
quote:
Originally posted by turtleman
A normal person wouldn't say that in real life because it's ridiculous and insulting. Yet here you are spouting the most hateful garbage that your demons can muster out of your darkened soul. All because of the internet.
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Fri Apr 30, 2010 7:28 am |
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7VlesSiah
Joined: 16 Feb 2001
Posts: 2456
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Thanks, I'll check it out. _________________ I have hacks in my brain and I use them.
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Fri Apr 30, 2010 7:45 am |
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hassan-i-sabbah
Joined: 10 Nov 2006
Posts: 27424
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quote:
Originally posted by Shotgun_
APM is non existant in sc2.
what does this even mean _________________
quote:
Originally posted by turtleman
A normal person wouldn't say that in real life because it's ridiculous and insulting. Yet here you are spouting the most hateful garbage that your demons can muster out of your darkened soul. All because of the internet.
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Fri Apr 30, 2010 8:15 am |
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Scrubbolator
Joined: 21 Sep 2001
Posts: 1303
Location: Greece |
the game is pretty balanced right now, though some maps do favor certain races in matchups.
that's the worst part about playing random - i can't pick which maps to deselect for certain races that i would certainly do if i was playing just one race
one thing to note about APM is that it's not calculated the same way it is in other games. they use a replay minute to calculate it and that's a minute on the normal speed which is about 42 seconds on faster, not to mention that failed actions don't count towards apm, like trying to train a unit when you don't have enough minerals
also like gn said, learn to use sentries well and learn the unit counters. an immortal kills a roach in 3 hits whereas a zealot needs 11 hits for instance
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Fri Apr 30, 2010 8:32 am |
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hassan-i-sabbah
Joined: 10 Nov 2006
Posts: 27424
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yeah that must suck for random. like for example as toss i always have desert oasis deselected _________________
quote:
Originally posted by turtleman
A normal person wouldn't say that in real life because it's ridiculous and insulting. Yet here you are spouting the most hateful garbage that your demons can muster out of your darkened soul. All because of the internet.
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Fri Apr 30, 2010 8:35 am |
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turtleman@can
Joined: 08 Apr 2003
Posts: 8841
Location: Canada |
my nick is turtleman.can
it's not like bw where protoss are the newbie friendly race, and terran require god-like macro. like people have said, it's pretty balanced
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Fri Apr 30, 2010 3:48 pm |
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~Dakine..HeX
Joined: 15 Sep 2000
Posts: 4062
Location: salt lake city |
definitely ghostnuke hit it on the head, protoss is somewhat more micro oriented than terran, who are more micro oriented than zerg. i feel like all the races are pretty even in strength, but the heavier micro (many many active skills) of protoss gives the warriors of Aiur more flexible counters (por ejemplo: immortals are THE counter to roaches, but blink stalkers are a pretty workable counter)
protoss units to make:
sentries (upgrade hallucinate)
stalkers (upgrade blink)
these 2 things together will be a soft counter to everything, and a hard counter to some things. You can never make a terrible decision by warping in a stalker, or a sentry.
the rest of the units are situational:
zealots are useful in rushes, against zerglings and with speed they are good against hydras and massive units (tanks, thors, colossus, etc). Without speed zealots get crushed by any ranged micro whatsoever
void rays are awesome when gotten early (when they aren't ready with anti-air), can take out important buildings and win games for you
immortals are the go-to unit versus roaches, absolutely slaughter roaches, and a strong versus most medium-to-high HP units (they shoot slowly but pack a big punch, don't waste their shots hitting zerglings or something)
colossi own the shit out of bunched up low HP units, you need to get the range upgrade so you can kite ranged units
HTs with psi storm are also good against bunched up low-hp units, but for ground units colossi with the range upgrade outclass psi storm in every way
dark temps are useful obviously if they dont have detection, but can be used even if the player has some detection, just have to micro them better
warp prisms are fucking awesome, i get these a lot for droptech+backdoor warping
observers obviously do what they do
archons i haven't really ever had the need for, but if your DTs or HTs have become useless (they have vision/you dont have any mana left) you minus whale archon them
carriers+mothership are both pretty good but they are very expensive and you aren't going to making a fleet beacon all that often. in long games I have had both carriers and motherships be highly useful for me, but over the course of most games (5-15 minutes) i dont really even consider either of these units
phoenixes have no use other than an expensive scout (just hallucinate that shit) or overlord harass. if you are playing someone who you are much better than, you can get pretty cute with graviton beam micro--but I think that level of micro is fairly asinine and more of a parlor trick vs newbs than a real strategy.
so uh, yeah, thats how i feel about protoss right now.
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Fri Apr 30, 2010 5:34 pm |
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7VlesSiah
Joined: 16 Feb 2001
Posts: 2456
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I always have too much vespian gas playing as protoss. What am I suppose to be buying that I am not that uses my gas up? Stalkers isn't doing it.
I'm generally getting stalkers, immortals and a few sentry. Mostly stalkers and immortals. So what do I get that will use up that gas? At first I'd just get templar and morph them into archons. I heard templars and archons basically suck though so I stopped. _________________ I have hacks in my brain and I use them.
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Sun May 02, 2010 5:54 am |
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hassan-i-sabbah
Joined: 10 Nov 2006
Posts: 27424
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quote:
Originally posted by 7VlesSiah
I always have too much vespian gas playing as protoss. What am I suppose to be buying that I am not that uses my gas up? Stalkers isn't doing it.
I'm generally getting stalkers, immortals and a few sentry. Mostly stalkers and immortals. So what do I get that will use up that gas? At first I'd just get templar and morph them into archons. I heard templars and archons basically suck though so I stopped.
sentries. a lot of them _________________
quote:
Originally posted by turtleman
A normal person wouldn't say that in real life because it's ridiculous and insulting. Yet here you are spouting the most hateful garbage that your demons can muster out of your darkened soul. All because of the internet.
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Sun May 02, 2010 7:26 am |
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7VlesSiah
Joined: 16 Feb 2001
Posts: 2456
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I haven't figured the sentries out yet. Like I don't know how much their giant shield helps or how it works. Like will it only minimize damage caused by projectiles? Do the projectiles have to be outside the shield? Do multiple shields have a multiplying effect? I'm not sure how their weapons work either. Like how strong they are. They are probably the most alien feeling unit for me right now. _________________ I have hacks in my brain and I use them.
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Sun May 02, 2010 10:31 am |
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hassan-i-sabbah
Joined: 10 Nov 2006
Posts: 27424
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guardian shield only works vs ranged attacks. its good but what you really want to learn how to use is force field. you can use it to block your choke, block the other guy's choke so he can't do anything about you killing his expansion, and most importantly cutting the guy's army in half. it takes awhile to learn the best way to use it but once you do you'll probably find you don't have a lot of energy for guardian shield _________________
quote:
Originally posted by turtleman
A normal person wouldn't say that in real life because it's ridiculous and insulting. Yet here you are spouting the most hateful garbage that your demons can muster out of your darkened soul. All because of the internet.
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Sun May 02, 2010 11:07 am |
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